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Principles of Interactive Computer Graphics (Record no. 2192)

MARC details
000 -LEADER
fixed length control field 01957nam a22002297a 4500
003 - CONTROL NUMBER IDENTIFIER
control field OSt
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20190527153110.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 190527b ||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0-07-046338-7
028 ## - PUBLISHER NUMBER
Source Prof. S. C. Bhaduri
040 ## - CATALOGING SOURCE
Original cataloging agency BSDU
Language of cataloging English
Transcribing agency BSDU
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 001.55
Item number NEW
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Newman,William M.
245 ## - TITLE STATEMENT
Title Principles of Interactive Computer Graphics
250 ## - EDITION STATEMENT
Remainder of edition statement 2nd
260 ## - PUBLICATION, DISTRIBUTION, ETC.
Place of publication, distribution, etc. New Delhi
Name of publisher, distributor, etc. Mc Graw Hill Education
Date of publication, distribution, etc. 1979
300 ## - PHYSICAL DESCRIPTION
Extent 541
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Contents : <br/><br/>Part One : Basic Concepts <br/><br/>Chapter 1 : Introduction <br/>Chapter 2 : Point Plotting Techniques <br/>Chapter 3 : Line -Drawing Displays <br/>Chapter 4 Two-Dimensional Transformations <br/>Chapter 5 : Clipping and Winding <br/><br/>Part Two : Graphics Packages<br/><br/>Chapter 6 : A Simple Graphics Package<br/>Chapter 7 : Segment Display Files <br/>Chapter 8 : Display File Compilation <br/>Chapter 9 : Geometric Models <br/>Chapter 10 : Picture Structure <br/><br/>Part Three : Interactive Graphics<br/><br/>Chapter 11 : Pointing and Posting Devices <br/>Chapter 12 : Graphical Input Techniques <br/>Chapter 13 : Event Handling <br/>Chapter 14 : Input Functions <br/><br/>Part Four : Raster Graphics<br/><br/>Chapter 15 : Raster Graphics Fundamentals <br/>Chapter 16 : Solid -Area Scan Conversion <br/>Chapter 17 : Interactive Raster Graphics <br/>Chapter 18 : Raster -Graphics Systems<br/>Chapter 19 : Raster Display Hardware <br/><br/>Part Five : Three -Dimensional Graphics <br/><br/>Chapter 20 : Realism in Three Dimensional Graphics <br/>Chapter 21 : Curve and Surfaces <br/>Chapter 22 : Three Dimensional transformations and Perspective <br/>Chapter 22 : Three -Dimensional Transformations and Perspective <br/>Chapter 23 : Perspective Depth <br/>Chapter 24 : Hidden -Surface Elimination <br/>Chapter 25 : SHADING <br/><br/>Part Six : Graphics Systems <br/><br/>Chapter 26 : Display Processors <br/>Chapter 27 : Device -Independent Graphics Systems<br/>Chapter 28 : User Interface Design <br/>
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element CSE
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Sproull ,Robert F.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme Dewey Decimal Classification
Koha item type Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Home library Current library Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Price effective from Koha item type
    Dewey Decimal Classification     BSDU Knowledge Resource Center, Jaipur BSDU Knowledge Resource Center, Jaipur General Stacks 05/27/2019   001.55 NEW DB0133 02/12/2020 05/27/2019 Books